Call of Duty WWII to light up the Nintendo Switch at E3?




E3 is almost upon us and it seems Nintendo fans have one more thing to be excited about. According to new information presented to us by an anonymous source, Call of Duty WWII will be announced for the Nintendo Switch next month at the Nintendo Spotlight: E3 2017 video presentation.

Switching it up

The Nintendo Switch version of one of Activision’s most popular franchises has reportedly been in development since August 2016 and we have reason to believe Beenox is behind it. The game is said to be in the final stages of development.

Release date

It will launch on November 3rd, the same day as the PC, PS4 and Xbox One versions with the RRP of $60. Regarding DLC support, Activision will take the ‘wait and see’ approach. If the Switch version sells well, fans can expect downloadable content for that version.

Rumble in Normandy

Sad news for fans of the Wii and Wii U versions of old Call of Duty games though; WWII on the Switch will not take advantage of gyroscope aiming, but at least Switch fans have HD rumble to look forward to.

Pre-order?

On a final note, the Switch will receive the same pre-order bonuses as other versions of the game. With Call of Duty, Nintendo will have the opportunity to give Switch owners a big reason to use their paid online services, coming in late 2017.

When?

The Nintendo Spotlight: E3 2017 video presentation will take place on June 13, 2017 9:00 AM PT. There will be no playable Switch versions on the floor.

So there you have it. That is everything we know about Call of Duty WWII for the Nintendo Switch. Are you excited to see what it looks like?

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6 Comments

    • Based on our sources, it is. But I guess we’ll have to wait for E3 to have the full picture and all the details.

    • I trust the sources enough to write these two CoD articles. The evidence is certainly out there if you look hard enough.

      • This is impossible, WW2 for Nintendo Switch can’t happen because the Nintendo switch won’t be able to support it. If it can’t run Zelda over 30 fps when there’s a high action scene what makes the switch able to support call of duty WW2. Maybe might be able to support it with lower graphic settings, we will find out soon if they decide to make it available for the switch…

        • Zelda was developed for the vastly different architecture of the Wii U then ported over to the Switch. It can run and is running it at 30 frames per second. Comparing the port of an open world game with a linear first person shooter developed for systems with a similar PC-like architecture like the Switch, is impossible. One has levels, the other has a whole world open to you with complete freedom to go where you want.

          I believe it’s possible to port anything with the right amount of downscaling and talented hard-working developers that have a lot of time to do their magic. Even the Wii got a port of Modern Warfare and the power difference with Wii vs 360 was huge. If it means we get to play CoD on the go, lower graphics are a sacrifice worth making.